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NPC Generator

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Advanced [show]


Dain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His tied-back hair is golden. His eyes are gray and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Dain Fallack, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. 1 Breastplate.


Social Check DCs


Serpent Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her pastel robe and has her rapier always slung over her shoulder. Her orange fur is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Serpent has worked very hard to control her curse. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Insomniac, Addict, Disease. Bonds: Adventurer. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Serpent Wing, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Bucklal Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a red poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast desert. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Optimist, Philantrophist. Bonds: Has a crush, Adventurer, Nature. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Bucklal Reedfellow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Harann Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears a black shirt with thin brown vertical stripes and white pants, and her gloved hand is found clutching a quarterstaff. Her crest is cut close to her head. Her gold eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and obtaining odd cultural halfling artifacts is her passion

Ideals: Optimist. Flaws: Impulsive. Bonds: Military, Has a crush, Adventurer. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Harann Akambherylliax, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a well pressed and immaculate suit (or dress). His head has been shaved. His eyes are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Brandon, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length blonde hair. His amber eyes are passionate and lively.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. In his 13th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Locksmith like his mother before him.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Insane. Bonds: Job, Military, Family, Enemies. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Emsworth, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He has a penchant for wearing a ring with an oversized opal on his left hand. His golden hair is braided into rings. His violet eyes peer out from beneath his broad brown hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor, Guardian. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Travok Trueanvil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)10 (+0) 8 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp.


Social Check DCs


Anne England, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Ploughman uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her fierce violet eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Humans. She feeds upon the attention of others.

History: Anne was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Ploughman.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Anne England, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mary Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is thinning but still full. Her eyes are a pleasant blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Mary Thompson, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills History +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs

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