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NPC Generator

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Advanced [show]


Urshar Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She carries with her a set of shields on her belt, each one with a ruby on the hilt. Her moppish silver hair is in a traditional bowl cut. She has blue eyes and a brown hat with a white feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 3 years old her parents immigrated from the west. A freak accident while working with her Body Guard father left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Urshar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Joker, Optimist. Flaws: Disease. Bonds: Immigrant. Occupation: Marshal

Voice: German accent

Attributes [hide]

Urshar Burrowfound, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has moderate length white hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Joker, Artistic, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Trey Staurheim, Male Human Sorcerer 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)17 (+3) 11 (+0)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 9000 cp.


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Slave Trader in town.

History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Insane, Secretive. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Tod Littlefoot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Jarsali Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. Her black hair, when down, is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: She was raised in a island tribe. Like her mother and her sister before her, after school she went straight into learning to become a Shoemaker. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Job, Nature, Immigrant, Religious. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Jarsali Conway, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)18 (+4) 8 (-1)12 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has moderate length chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Gifted, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Eberk Aranore, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 80 gp. 4 Antitoxin.


Social Check DCs


Leucis Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Jeweler uniform. He wears a colorful flower in his blue hair. His eyes are likewise silver.

Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Bonds: Job, Immigrant, Attractive, Slave, Criminal record. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Leucis Liberty, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Good lock.


Social Check DCs


Andraste Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her chestnut hair is greasy and uncared for. Her fierce brown eyes like to dwell on things.

Personality: Andraste wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Andraste was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Andraste's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Andraste Netyoive, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)5 (-3)
Skills Religion +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 30 gp. 1 Good lock.


Social Check DCs


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a greataxe. Her blonde hair is cut short with large spiked bangs in the front. She has several tiny amethyst earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She enjoys reading and quiet.

History: Sold as a small child to a slaver, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She struck the Bricklayer job and began her own company from there.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Justice, Logical. Bonds: Rich, Mentor, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Zanna Wildwander, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Fenriz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Bonds: Poor, Family. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Fenriz Tragedy, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Alexandrite (800 gp). Alexandrite (800 gp). Rock crystal (50 gp).


Social Check DCs

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