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NPC Generator

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Advanced [show]


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Actor, Delebean learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Impulsive, Fearful, Mundane. Bonds: Job, Poor. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Delebean Raulnor, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 2 Holy water.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His crest is rusty and curly. He has gold eyes and a black hat with a white feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his brother's freedom.

Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Fearful. Bonds: Attractive, Criminal record, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Therai Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His white hair is lengthy and is close to two feet long. He has gleaming, smiling silver eyes.

Personality: He will rave to anyone who will listen. Therai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Insane, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Therai Dischord, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Armara Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants, and carries sais. She keeps her brown hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of gnolls once and for all.

History: Armara was born in the west. At a young age she loved to build and create. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in sai use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against gnolls.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Armara Ideal, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Matilda Abram, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Matilda was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Religious, Nature, Military. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Matilda Abram, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 10 (+0)5 (-3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white hair to look like a famous performer. His eyes are likewise white. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture

Ideals: Optimist. Bonds: Attractive, Slave, Criminal record, Family. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Cressel Grace, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His red crest is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Justice, Optimist. Bonds: Attractive, Nature, Family. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 17 (+3)9 (-1)
Skills Athletics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His fur is yellow and very short. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he wants to get laid

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Job, Has a crush. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Sorcerer 3
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Blue quartz (5 gp).


Social Check DCs


Forcas Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large green jacket. He wears his dark red hair down. He has silver eyes and a green hat with a blue feather.

Personality: Forcas wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Herbalist.

Motivation: A rival would like him out of the picture; and to be a map maker again

Ideals: Athletic, Disciplined, Optimist, Artistic. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Forcas Compassion, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 4 (-3)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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