Silent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His fur is cut close to his head. His eyes are likewise copper.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and expand his business
Ideals: Persistence. Bonds: Poor, Job, Has a crush. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Shadow Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He is physically well-built. His orange fur is matted, messy, and big. His eyes, though not visible through his cowl, are copper.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Shadow was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shadow's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Shadow and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Mishann Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze, and she perpetually has her glaive ready. Her blue crest is kept up in a ponytail inside a small hat. Her fierce red eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Gadreel Trust, Female Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has wavy dark red hair. Her black eyes peer out from beneath her feathered black hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gadreel was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and to be a actor again
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Nature, Job. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Adrie Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a yellow shirt with thin grey vertical stripes and green pants. Her white hair is slicked back into a classic pompadour. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adrie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants a kiss; and she is greedy
Flaws: Insane. Bonds: Immigrant, Has a crush, Rich, Nature. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Golden yellow topaz (200 gp).
Boddynock Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of death around his neck, and a crossbow on his belt. He has a very tight haircut. He has blue eyes.
Personality: Boddynock is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Bather and found it very stressful. He then took over the family business and is one of the better Bather for hire.
Motivation: His religion dominates his actions.
Ideals: Fighting, Extrovert. Bonds: Attractive, Religious, Job. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 220 gp. 1 Magnifying glass.
Katherine Graham, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her silver hair is long and unkept. She has gray eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Star rose quartz (60 gp). Malachite (10 gp).
Ernest Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a yellow collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Flaws: Shy. Bonds: Rich, Adventurer, Mentor, Slave. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Bardryn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear flannel. She keeps her auburn hair in a flapper bob. She has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Bardryn lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Family. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp.
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