Trail Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop fur cut. Her eyes are likewise yellow.
Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a necromancer, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and further expansion of business
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Rich. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 7 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Rock crystal (40 gp).
Olivia Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in white turtlenecks beneath a green coat with grey slacks. She has a long blonde ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Religious. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Soveliss Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He has done his best to style his silver hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. Now he works as a painting tutor during his time off.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Fearful, Mundane, PTSD. Bonds: Attractive. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Obsidian (12 gp).
Ribbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His hair is short and golden. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Ribbles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Opinionated. Flaws: Secretive, Depressed. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Golden pearl (160 gp).
Shava Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair has been sun bleached extensively. Her eyes are gray and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure.
Flaws: Ugly, Insane. Bonds: Rich, Slave, Nature. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Tippletoe Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She prefers to wear tan clothing when she does not wear armor. Her whole body is exceptionally muscular. With bright auburn hair. Her green eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: When she was but 8 years old her parents immigrated from the east. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends.
Ideals: Philantrophist, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 37000 sp. 1 Smokesticks. 2 Holy water. 1 Smokesticks. 1 Alchemist’s fire.
Marbas Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Marbas is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Flaws: Depressed, Addict. Bonds: Attractive, Nature, Military. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1900 sp. 1 Half-Plate.
Nelkin Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of western immigrants he idolized his mother. His childhood dream was to be a Tanner, but he was a colossal failure. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Joker. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Red spinel (80 gp).
Portia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it and is in decent physical shape. She wears her white hair up. Her gray eyes dart from person to person to random spaces in the air.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is skeptical of what others tell her and is slow to trust.
History: Portia was born the youngest of three triplets. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Portia began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by brigands. Portia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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