Gerald Whitby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He used his abilities to trick people and travel the world for free.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Antagonistic, Hedonist. Bonds: Nature, Criminal record, Rich. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Shadow Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tattered old clothes. She has moderate length yellow fur. Her copper unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. When Shadow reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a grey and tan robe with the hood down. He wears his white hair up in a very large beehive style do. His eyes are likewise green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.
History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Antagonistic. Bonds: Religious, Poor, Nature, Family. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp.
Ilde Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her golden hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Calm and collected, she is a well trained Fortune-teller. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To settle down with her crush; and seeks redemption
Ideals: Logical. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp.
Urshar Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting clothing which further accentuates her frame. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She has always had a great fascination with Dragonborn culture. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born on a small isolated farm. She dropped out of school before completing her studies. After a long history of fighting, Urshar and her spouse have recently divorced.
Motivation: Dragonborn compassion; and to share knowledge with the world
Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (300 gp).
Alston Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying black hair a little too much giving a sharp black color. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp. Deep green spinel (150 gp). Aquamarine (200 gp). 1 Masterwork Common Melee.
Aust Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Zagga Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Overbrimming with self-confidence, Zagga isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Due to her spouse's obsession with being a Miner they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic. Bonds: Family, Rich, Religious. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Ida Tenley, Female Human [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail, and sports empty pouches on her belt. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She pushes her goals aggressively. She is also a coward if confronted.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Junk Dealer, but she got bored and became a Miller. She then took over the family business and is one of the better Miller for hire.
Motivation: A strong sense of loyalty to Human people; and she feels threatened by others
Flaws: Terse, Fearful, Mundane, Racist. Bonds: Job. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
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