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NPC Generator

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Advanced [show]


Oda Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a blue vest and prefers tan and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her hazel eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.

History: Oda was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Family. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Oda Scheppen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp.


Social Check DCs


Gillyd Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She has wavy white hair. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She feeds upon the attention of others.

History: She was born the only child of a wealthy merchant. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her music dream.

Motivation: Retire the richest woman in the south; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Gillyd Goblinbane, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Nora Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern woman wears tight fitting clothing which further accentuates her frame. Her hair is long and red with streaks of auburn, and is pulled back with small grey clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised by priests from a young age. Her childhood dream was to be a Interpreter, but she was a colossal failure. She became a Sculptor soon after.

Motivation: Wants to work out more often; and to be a interpreter again

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Nora Silveraxe, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. He keeps his brown hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Stannor Honeypot, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a faded coat and loose pants complete with deerstalker hat. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nimble Paws, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Barbena Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown coat over a white low-cut shirt, and a feathered hat upon her head. She keeps her brown hair in a flapper bob. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Joker, Logical. Bonds: Adventurer, Nature, Criminal record. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Barbena Fireforge, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Arara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her red hair is wavy and long. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is an amazing painter.

History: She was born to loving parents in a slum to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC; and to be a miller again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Arara Arnuanna, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Moss agate (4 gp). 1 Bullseye lantern.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey leather gloves, a grey jacket, and tight pants. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his writing dream.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Durthane, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. Coral (160 gp). Amethyst (160 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Frederick Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a yellow suit. His tied-back hair is black. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Frederick hails from a village terrorized by gnolls. Frederick was born on a far southern island where he grew up under the tutelage of his father, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Persistence. Bonds: Enemies, Immigrant, Job. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Frederick Azzo, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs

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