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NPC Generator

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Advanced [show]


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His hazel eyes peer out from beneath his Stetson white hat.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Bertram Warmwater, Male Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a moderate pudge and is not very fit. His golden hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Healer, Aust learned a great deal about his mother's area of expertise. Aust was born on a far eastern island where he grew up under the tutelage of his mother, an expert Healer. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Impulsive. Bonds: Job, Immigrant, Enemies, Rich. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Aust Qualanthri, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Freshwater pearl (11 gp).


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length brown hair. He wears a mask on his face.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Impulsive. Bonds: Slave, Criminal record, Rich. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Gerald Law, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Wobbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He got into the Bellfounder business at a young age. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Insane, Impulsive. Bonds: Family, Job, Immigrant. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Wobbles Pingun, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Ishte Strength, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of strength around her neck, and a morningstar on her belt. Her red hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Fisher and found it very stressful. She has achieved small success as a Fisher.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and expand her business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Ishte Strength, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 6000 cp.


Social Check DCs


Caramip Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Jeweler does. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She has brown hair. Her eyes, though not visible through her cowl, are blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: To be a Sailor again; and money/treasure

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Caramip Pingun, Female Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Jak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. He wears his white hair down. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: Wants to work out more often.

Ideals: Artistic, Athletic. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Jak Goodbarrel, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Brown-green garnet (90 gp). Red garnet (90 gp).


Social Check DCs


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears blue trousers with brown and white striped suspenders. She wears various colorful collared shirts. Her red hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Barber, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To unite with her sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Enidda Nucklestamp, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork manacles.


Social Check DCs


Rosalind Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her dagger. Her blonde hair is well kept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her daughter; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Family. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Rosalind Kendal, Female Human Sorcerer 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 18 (+4)10 (+0)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs

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