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NPC Generator

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Advanced [show]


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He keeps his auburn hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 8 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Peter Langston, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 17 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp.


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the east. He moved out east to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Athletic. Flaws: Disease. Bonds: Criminal record, Immigrant. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Gunter Presley, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Alexandre Alton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He usually wears his brown robe and has his dagger always slung over his shoulder. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Alexandre Alton, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Magnifying glass.


Social Check DCs


Randal O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet costume with the symbols of his god on his torso. He has moderate length brown hair. He has gleaming, smiling amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. A gifted student he started as a Healer, but he got bored and became a Soapmaker. He has worked as a Soapmaker like his mother before him.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Randal O'Leary, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Wrenn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is kept up in a ponytail inside a top hat. He has several tiny emerald earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Animal Trainer profession.

History: He is a Doppelganger in disguise. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Animal Trainer again.

Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Job, Adventurer. Occupation: Architect

Voice: Whispers

Attributes [hide]

Wrenn Glittergem, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Eiravel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long white hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Eiravel Casilltenirra, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Freshwater pearl (4 gp).


Social Check DCs


Anakis Open, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.

History: Anakis was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Now she works as a painting tutor during her time off.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Disciplined, Artistic, Logical. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Anakis Open, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Artin Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman has the majority of her body covered in plate. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are brown.

Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.

History: She was born a particularly ugly child, much to the horror of her parents. Artin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Artin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Addict, Ugly. Bonds: Criminal record. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Artin Torevir, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Raiann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver crest is greasy and uncared for. She has red eyes.

Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raiann took refuge in the ruined castle and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Religious, Nature. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Raiann Xephyrbahnor, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Jet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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