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NPC Generator

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Advanced [show]


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue painted combat armor at almost all times. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Fighting. Flaws: Disease. Bonds: Slave, Family. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Aramil Horineth, Male Elf Sorcerer 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Decarabia Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). She has styled her red hair well, parting it to the left. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Decarabia Wrath, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 7 (-2)17 (+3)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Bonds: Attractive, Criminal record, Slave, Immigrant. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Giant, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 600 sp.


Social Check DCs


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He has moderate length white hair. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Shoemaker profession.

History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He worked as a nervous Apothecary and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Barendd Orcfoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 17 (+3)7 (-2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his cinnamon fur down. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Lone began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Lone Plume, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 800 sp.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered violet stockings. He keeps his beige fur in a flapper bob. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Lone studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and doesn't want to be a farmer and was forced into it by his family

Ideals: Justice, Opinionated, Gifted. Bonds: Nature, Family. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Lone Running, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp. 1 Silk rope.


Social Check DCs


Callie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. She wears her black hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Callie studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Callie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Callie Quickstep, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Heian Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is a Hag in disguise. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Slave, Adventurer. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Heian Meliamne, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Rosalind Hadlee, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. Her black hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. As long as the job gets done she does not care how it got done.

History: Born in the east to a Carpenter, Rosalind learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. She's also a talented Healer, but doesn't like to broadcast it.

Motivation: Revenge; and sabotage a competitor

Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Criminal record, Enemies. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Rosalind Hadlee, Female Human Sorcerer 2
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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