Xappan Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear black pants and tee shirts. He has moderate length red hair. He has silver eyes and a black hat with a yellow feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Armorer and was forced into it by his family; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Philantrophist. Bonds: Rich, Family. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Banded agate (10 gp).
Kava Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman wears many layers of old clothing at all times. Her crest is greying and her face has many wrinkles. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the north, certain she would find work there.
Motivation: To end her boredom; and she is content
Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Gilbert Everly, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Miner. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gilbert hails from a village terrorized by drow. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.
Motivation: To clean up the streets; and he wants revenge against drow
Bonds: Nature, Enemies, Family, Guardian. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Lia Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She keeps her golden hair in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: Lia was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Addict. Bonds: Attractive, Job, Family, Immigrant. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Large well-done wool tapestry (300 gp).
Erky Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Erky was born on a far northern forest where he grew up under the tutelage of his father, an expert Shoemaker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Poor, Military, Immigrant. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Solid gold idol (800 gp).
Cloud Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his lavender fur in a pixie cut. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: The child of a Locksmith, who enjoyed hunting, Cloud was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Artistic. Bonds: Rich, Enemies, Nature, Immigrant. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (70 gp). White pearl (90 gp).
Mishann Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a custom-built plate barding that's adorned with green lining and desert motifs. She keeps her long scarlet crest kept up in a rat tail. She wears a mask on her face.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Merchant, who enjoyed hunting, Mishann was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Poor, Job, Nature, Mentor. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 220 gp. 1 Everburning torch.
Zepar Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Lazy. Bonds: Poor, Immigrant, Job. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 7 (-2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp.
Anne Bentley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. She keeps her long silver hair kept up in a rat tail. Her gray eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She enjoys reading and quiet.
History: The child of western immigrants she idolized her father. A freak accident while working with her Shoemaker father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!