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NPC Generator

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Advanced [show]


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her hammer. Her red fur is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She would rather hide behind her crafts than deal with other people.

History: Born in the south to a Animal Trainer, Flask learned a great deal about her father's area of expertise. Her childhood dream was to be a Marshal, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Flask Thunder, Female Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 16 (+3)19 (+4)
Skills Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7 Acid flasks. 2 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts, and is pretty ugly. Her gray fur is braided into rings. Her thin eyebrows rest above her beady yellow eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich northern family. A few years later when the west was not economically sound they moved to her current location. She became a Servant soon after.

Motivation: Meet up once more with her childhood friend; and money/treasure

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Trail Of Clay, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Purson Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His black hair is drawn into a tight pony tail with a card scrunchie. His white eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Purson and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Mentor. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Purson Guilt, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Ootah Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely white suit with grey socks and a vest with buckled shoes. She has dyed her greying golden hair a little too much giving a sharp golden color. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has all her life been fascinated with poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ootah Marston, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)8 (-1) 8 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Arumawann Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He has moderate length chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arumawann took refuge in the old dungeon and found the beat up greataxe and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Disease, Shy. Bonds: Rich, Attractive, Family, Nature. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Arumawann Fabblestabble, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp. Zircon (20 gp).


Social Check DCs


Phelaia Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean black cloak covering her clean studded leather. Her brown hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Phelaia Conviction, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Thamuz Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his pastel robe. He is portly but not overly obese. He wears his red hair down. He has red eyes and a black hat with a pastel feather.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world

Flaws: Insane, Impulsive. Bonds: Mentor, Adventurer, Criminal record. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Thamuz Covert, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Watson Wildheart, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp. Carnelian (30 gp). Iolite (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His silver hair is smooth and relatively long. His eyes are likewise gray.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Geoffrey was born on a far western island where he grew up under the tutelage of his father, an expert Healer. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Tatum, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Athletics +5, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Tiger eye turquoise (4 gp).


Social Check DCs

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