Myathethil Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has slicked back golden hair. Her ears are large.
Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her father.
History: When she was but 7 years old her parents immigrated from the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Tiger eye turquoise (12 gp).
Syllin Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears a blue shirt with thin brown vertical stripes and yellow pants. Her clothes are grease stained in places. She has golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Syllin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a small toy that she constantly fidgets with.
History: When she was but 8 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.
Motivation: Retire the richest woman in the south; and she is content
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Moonstone (20 gp).
Fragrant Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. He has brown fur. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up rapier and armor he uses now. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Mozikth Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large black mantle and cape that has been intricately interwoven into his grey robe. He sports a flattop crest cut. His eyes are red.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. Onyx (40 gp).
Dariff Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. Her long black hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are hazel.
Personality: She has a massive crush on the younger sibling of the Body Guard who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Dariff was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She's attracted to the PC.
Flaws: Racist, Mundane. Bonds: Has a crush, Job. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Anne Wheatley, Female Human [Permalink]
Personal [hide]
Description: This woman prefers to wear grey pants and tee shirts, and sports empty pouches on her belt. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Vlorn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his blue robe. His moppish golden hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Vlorn was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture.
Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Job, Criminal record. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Eggren Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green shirt with thin blue vertical stripes and white pants. She has done her best to style her white crest to look like a famous performer. Her eyes are gold and catlike.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with her god.
History: She comes from a rich western family. She worked as a nervous Navigator and found it very stressful. She became a Navigator soon after.
Motivation: To be a Adventurer again.
Bonds: Attractive, Religious, Rich, Job. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp.
Emeny Fidget, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a blue coat with yellow slacks. She carries with her a set of axes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears her chestnut hair down. Her eyes are brown and beady.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emeny fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Zircon (30 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
