Rimple Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. His hair is auburn and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Rimple hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Professionalism. Flaws: PTSD, Addict. Bonds: Enemies, Adventurer. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 20 (+5) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 280 gp.
Gargax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His rusty crest has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Marshal business at a young age. Through the years after Gargax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gargax's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. White pearl (100 gp).
Synthrin Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" western woman, she wears a faded coat and loose pants complete with feathered hat. Her feathered hat is riddled with cuts and holes. Her eyes are red and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born at the edge of vast desert. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Gesrethe Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of morningstars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to cover her moderate length copper crest. Her eyes are gold and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.
History: Gifted from a young age, Gesrethe studied abroad. Her martial abilities were realized during a raid on her village. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Gifted. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. Pink pearl (160 gp).
Kipper Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered shortspear and tarnished bastard sword as well. His golden hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Kipper wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Kipper lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Efferil Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His clothes are grease stained in places. He has moderate length brown hair. He has gleaming, smiling hazel eyes.
Personality: Overbrimming with self-confidence, Efferil isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in the east, but his parents moved at a very young age to the north. Efferil was born on a far eastern plains where he grew up under the tutelage of his father, an expert Soapmaker. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Ronwe Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Further she is a bit of a stoner and is frequently out of it.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Trey Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a yellow armored body suit, with a simple brown line shooting up and back down. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. When Trey reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to dwarven people
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
Salasar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his monstrous two handed axe ready. He keeps his rusty crest in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: The child of a Seamstress, who enjoyed hunting, Salasar was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Silver comb with moonstones (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
