Valida Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with red stripes complete with hood. She is bristling with hidden weapons, mostly monstrous two handed axes and greataxes. She has brown hair. She has a dull look in her amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She became a Spy soon after.
Motivation: To end her boredom.
Flaws: Mundane, Fearful, Antagonistic. Bonds: Criminal record, Job. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Rivaan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His crest is short and black. His eyes are red and he is always smoking a pipe.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.
History: Sold as a small child to a slaver, Rivaan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rivaan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rivaan. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Criminal record, Has a crush, Mentor, Job. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Skirt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel tunic with white highlights, and long brown pants that bunch up around her shoes. Her white fur is thinning but still full. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Skirt has worked very hard to control her curse. Now she works as a writing tutor during her time off.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Logical, Artistic. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Moss agate (5 gp).
Drogo Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are likewise amber.
Personality: Eccentric and domineering, Drogo will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Drogo was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Extrovert, Philantrophist, Persistence. Bonds: Family, Has a crush. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. 2 Acid flasks.
Anbera Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Sculptor. She carries a battered club and tarnished quarterstaff as well. Her white hair is thinning but still full. Her brown eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.
History: Anbera was born with her mother's beautiful face. Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Wants to raise her children well; and expand her business
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Oppleby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: Gifted from a young age, Oppleby studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is wearing colorful clothing, dressed as a Bowyer. Her clothes are grease stained in places. Her long gray fur is drawn into a two foot long braid. She has blue eyes and a brown hat with a tan feather.
Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Bowyer and was forced into it by her family; and to unite with her brother
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp.
Sarah Huckabee, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear brown pants and tee shirts. Her red hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has all her life been fascinated with music.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Sarah was born on a far western island where she grew up under the tutelage of her father, an expert Healer. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Artistic. Bonds: Immigrant, Attractive, Military, Nature. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Cora Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time, and she perpetually has her sai ready. Her hair is cut close to her head. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Cora studied abroad. Cora was born on a far western island where she grew up under the tutelage of her mother, an expert Masseuse. She was granted martial powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Lazy. Bonds: Immigrant. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Jet (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
