Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely brown suit with black socks and a vest with buckled shoes. He wears a colorful flower in his gray fur. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.
History: Three was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Bonds: Attractive, Has a crush. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Medrash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to cover his moderate length rusty crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Medrash's first love is himself. His second love is also himself. He feeds upon the attention of others.
History: He was born in the south. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has a crush on the local Performer; and he would like to get married and retire
Ideals: Impeccable. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Hematite (14 gp).
John Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. His brown hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his feathered grey hat.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Heather Kirby, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. She wears a deerstalker hat to hide her balding. Her green eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp. 1 Masterwork Common Melee.
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears grey trousers with green and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is cut short. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Pacifist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Red garnet (100 gp). 1 Banded mail.
Oren Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears rags and sports a simple walking cane. His golden hair is knotted and matted. His eyes are likewise blue. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He became a Carpenter soon after.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive, Enemies, Job. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. White pearl (110 gp).
Thakrak Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Cartwright business at a young age. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Job. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 5 (-3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Silver chalice with lapis lazuli gems (180 gp).
Hatae Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her golden hair is cut short. She has blue eyes and a violet hat with a white feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Roofer and found it very stressful. She has drifted from career to career and currently works as a Roofer.
Motivation: To end her boredom; and further expansion of business
Ideals: Joker. Flaws: Disease, Mundane. Bonds: Attractive, Poor, Job. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Reirak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His chestnut hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to protect his home
Flaws: Disease. Bonds: Rich, Job, In love, Guardian. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp.
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