Therlin Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her hair, while still mostly red, has prominent grey streaks. Her thin eyebrows rest above her beady brown eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Therlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Obtaining odd cultural Human artifacts is her passion; and expand her business
Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Blossom Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Blossom hails from a village terrorized by orcs. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Religious, Enemies. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp. Red-brown spinel (160 gp). Obsidian (12 gp). Peridot (60 gp).
Cimer Power, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has white hair. His white eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: Born in the east to a Fisher, Cimer learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Ideals: Opinionated, Artistic. Bonds: Religious, Job. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Rimple Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly whips and greatswords. He has chestnut hair. His green eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Rimple lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bookbinder soon after.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Criminal record, Family, Job. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Undercommon, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Coral (120 gp). Golden pearl (120 gp).
Ohr Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with wide-brimmed hat. His hair is always cut to a buzz. His amber eyes peer out from beneath his wide-brimmed white hat.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ohr took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Wymar Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle.
Flaws: Sensitive, Fearful, Depressed. Bonds: Attractive, Military. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. A roughly beaten golden orb (150 gp).
Emerald Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears just a pastel suit. Her red fur is heavily combed to the left. Her eyes, though not visible through her cowl, are copper.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. She worked as a nervous Courier and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants to meet her childhood hero
Ideals: Passionate, Impeccable. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Ermina Washington, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown tunic with grey highlights, and long black pants that bunch up around her shoes. Her chestnut hair is kept up in a ponytail inside a feathered hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Herbalist, and she later adopted a second son.
Motivation: To unite with her brother; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Poor, Enemies. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jasper (30 gp). Tiger eye turquoise (12 gp).
Mastema Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears green trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She has dyed her greying purple hair a little too much giving a sharp purple color. Her eyes are black and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a great chef.
History: Mastema was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Mastema took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Barrister, and she later adopted a second son.
Motivation: She feels kind of lost in life; and wants to raise her children well
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Poor, Family. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!