Brottor Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. His auburn hair is long and unkept. His fierce blue eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He's in love; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Military, Religious, Has a crush. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Vezera Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She wears her white crest up. Her eyes, though not visible through her cowl, are gold.
Personality: Overbrimming with self-confidence, Vezera isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Vezera hails from a village terrorized by giants. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by giants. Vezera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Impeccable. Bonds: Enemies, Job. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Burana Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is wearing a long, green cloak. Her top hat is riddled with cuts and holes. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Sculptor. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. Carnelian (70 gp). 1 Darkwood Buckler.
Gunter Tindall, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His golden hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic. Bonds: Job, Criminal record, Adventurer. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a well pressed and immaculate suit (or dress). She has silver hair. She wears an eyepatch.
Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and money/treasure
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Giselle Stanton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with wide-brimmed hat. She has shaved her head bald. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Giselle was raised in a hard working conservative environment. One day when Giselle was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Giselle was heart-stricken from the event, and her mother started working long hours to provde for them. She became a Jeweler soon after.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Disciplined, Impeccable. Flaws: PTSD. Bonds: Family, Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Azzakh Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brass crest is braided into rings. His skin is flawless and his red eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: He comes from a rich northern family. A gifted student he started as a Bookbinder, but he got bored and became a Baker. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants his loneliness to end; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Conrad Woods, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and green tie, and he perpetually has his sai ready. He wears a deerstalker hat to hide his balding. This gray eyed northerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: When he was but 6 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. Red spinel (130 gp). 4 Holy water.
Ilga Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is tall, broad shouldered and powerfully built. Her moppish chestnut hair is in a traditional bowl cut. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
