Shamash Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He keeps his long rusty crest kept up in a rat tail. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Ahrim Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He has a hunchback. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are gold.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Violet garnet (200 gp).
Vola Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She keeps her long blonde hair kept up in a rat tail. Her gray eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 230 gp. Brass mug with jade inlays (500 gp). A roughly beaten golden orb (160 gp). 1 Good lock.
Elizabeth Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. Her long white hair is drawn into a two foot long braid. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elizabeth is combative with any and all who dare try her patience in the slightest.
History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. She has worked as a Navigator like her mother before her.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature, Job. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. His clothes are grease stained in places. His orange fur is drawn into a tight pony tail with a rose scrunchie. His copper unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Two Llamas and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 340 gp.
Ownka Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her rapier ready. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sold as a small child to a wizard, Ownka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Bounty Hunter and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Antitoxin.
Joser Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This southern man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears his auburn hair up. His eyes, though not visible through his cowl, are amber.
Personality: Joser wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Ignan, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Hamil Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man has a large white mantle and cape that has been intricately interwoven into his violet robe. His hair is white and curly. He has violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Servant in town.
History: He got into the Servant business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many gnolls want him driven away; and he wants to meet his childhood hero
Ideals: Passionate. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: An abacus with copper, silver and gold markers (70 gp).
Ribbles Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, blue cloak. He wears his white hair down. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to loving parents in a slum to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Fearful. Bonds: Criminal record, Poor, Immigrant. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
