Drifting Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a rose on it. She sports a flattop fur cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by giants. Drifting was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is greedy; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Forgetful. Bonds: Enemies, Rich. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp.
Berrian Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is silver. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the north, but his parents moved at a very young age to the south. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He now mingles about in high society.
Motivation: Expand his business; and regain custody of his daughter
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Family, Job. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp.
Charles Lindsay, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is knotted and matted. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 sp.
Burto Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy red suit and is in decent physical shape. His auburn hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Burto's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Impeccable, Entrepeneur, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Roger Pickering, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses in grey turtlenecks beneath a brown coat with grey slacks. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has worked as a Junk Dealer like his father before him.
Motivation: Someone believes him a fraud.
Bonds: Attractive, Job, Enemies, Nature, Immigrant. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Damaia Quest, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. Her black hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her divine abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (12 gp). Citrine (30 gp).
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: He was born to loving parents in a slum to the west. Cursed with a spirit at a very young age, Erky has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Erky was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 370 gp.
Myev Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She usually wears her black robe and has her quarterstaff always slung over her shoulder. Her golden hair is thinning but still full. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a forest tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Banded mail.
Biri Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman sports green clothing, slightly heavier than average wear, and a wedding ring on her left hand. Her green crest is smooth and relatively long. Her fierce gold eyes like to dwell on things.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Disciplined, Justice, Logical. Bonds: In love, Rich. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Gold and topaz bottle stopper cork (300 gp). Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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