Cumpen Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. Her chestnut hair is unkempt and raggedy. This amber eyed westerner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with a lost civilization.
History: She was born several months after her mother was called into army service. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Ugly, Secretive. Bonds: Poor, Adventurer, Military. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Synthrin Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a green coat over a blue low-cut shirt, and a feathered hat upon her head, and is pretty ugly. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She became a Weaver soon after.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and balancing her hectic life and new weaver responsibilities is difficult
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Hematite (7 gp).
Damakos Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'4" southern man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Damakos was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist, Justice, Persistence. Bonds: Family, Adventurer. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Morkral Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy white beard and wild white hair. His ears are large.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.
History: Morkral was raised in a hard working conservative environment. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Jeweler.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Impeccable, Artistic, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Fibblestib Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He usually wears his tan robe and has his sword always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has styled his blonde hair well, parting it to the left. His green unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Blacksmith, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Insane. Bonds: Slave, Nature. Occupation: Cook
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp. 2 Smokesticks.
Emeny Clayden, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a moderate pudge and is not very fit. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are likewise gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Emeny hails from a village terrorized by goblins. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: Many goblins want her driven away; and revenge
Ideals: Optimist. Bonds: Enemies, Nature, Adventurer. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Rhodochrosite (7 gp).
Hunter Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'11" and wears violet painted combat armor at almost all times. His red hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Lazy. Bonds: Religious, Mentor. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Erky Beren, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a flail. His black hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Barrister, his mother struggled to pay the bills. Erky was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mayor. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and wants a kiss
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Red garnet (60 gp).
Thamior Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Criminal record. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!