Vonbin Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He prefers to wear grey pants and tee shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Vonbin grew up listening to his father's many stories. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Secretive, Greedy. Bonds: Guardian, Adventurer, Job. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 6
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 18 (+4) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Mialee Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She carries a battered scythe and tarnished halberd as well. Her hair is black and curly. Her gray eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in a small mountains village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 6 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Murgen Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears many layers of old clothing at all times, marred by beers. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her mother.
History: Murgen was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Matilda Ainsworth, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She has wavy black hair. She is very pretty but has cold, dead eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Matilda's father didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Robbie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. Her blonde hair is greasy and uncared for. Her brown eyes lackadaisically let the world flow into them.
Personality: While she acts the brute, she is far gentler than she would appear. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is a Lamia in disguise. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp.
Ootah Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with brown skirt, and she perpetually has her longsword ready. Her moppish brown hair is in a traditional bowl cut. This blue eyed northerner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ootah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Egelina Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet cloak and cross-gartered black stockings. Sporting a red mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Egelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Egelina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Criminal record. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jet (130 gp). Amber (130 gp). Chrysoprase (50 gp).
Artin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her red hair in a flapper bob. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a minor phobia of water and hates getting wet.
History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp. 1 Half-Plate.
Blendaeth Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Cartwright. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. She wears her scarlet crest down. She has several tiny amethyst earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Blendaeth was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted divine powers by her dying sister.
Motivation: She feels kind of lost in life; and she is greedy
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Adventurer, Family. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
