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NPC Generator

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Advanced [show]


Heather Marley, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She is portly but not overly obese. Her hair is red and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Ugly, Insane, Fearful, Disease, Insomniac. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Heather Marley, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp.


Social Check DCs


Brogg Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Barrister, Brogg learned a great deal about his father's area of expertise. He worked as a nervous Barrister and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Brogg Westbrook, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)5 (-3) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Lance Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longsword. He carries a battered flail and tarnished longsword as well. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in longsword use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Chatham, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Climber’s kit. 1 Superior lock. 1 Silk rope.


Social Check DCs


Nadarr Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in green turtlenecks beneath a grey coat with brown slacks. He keeps his long copper crest kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Nadarr hails from a village terrorized by dire rats. In his 11th year, his parents were killed by a dire rats raid, leaving Nadarr alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats.

Flaws: Antagonistic, Lazy, Ugly. Bonds: Immigrant, Enemies. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Nadarr Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Star rose quartz (50 gp).


Social Check DCs


Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He keeps his rusty crest in a pixie cut. This gold eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Entrepeneur. Bonds: Immigrant, Criminal record, Attractive. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Quarethon Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Jasmine TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of maces, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: The child of northern immigrants she idolized her father. Jasmine was born on a far northern forest where she grew up under the tutelage of her father, an expert Shoemaker. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Jasmine TellPenny, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longbow. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long red hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ulblyn was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Attractive, Poor, Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Aasathra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her brass crest is lengthy. She wears an eyepatch.

Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Aasathra was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Jeweler. She left for the east, certain she would find work there.

Motivation: To reunite with her old friends.

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Poor. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Aasathra Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. Eye agate (12 gp).


Social Check DCs


Spear In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Map Maker does. He has wavy black fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 4 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Flaws: Insane, Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Spear In the Storm, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Amethyst (150 gp).


Social Check DCs

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