Carrie Iathrana, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears blue leather gloves, a blue jacket, and tight pants, he is not a threatening figure. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His job bores him to no end. He has decided to make it more interesting.
History: Carrie lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Justice. Bonds: Adventurer, Criminal record, Family. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Vicky Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear violet tank tops with green skirt. Her whole body is exceptionally muscular. Her chestnut hair is long and unkept. She has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She got into the Jeweler business at a young age. She worked as a nervous Jeweler and found it very stressful. She has set out to sabotage the competition.
Motivation: An old rival family wants her found.
Flaws: Ugly, Addict. Bonds: Immigrant, Family, Job. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. Rhodochrosite (8 gp). Amber (110 gp).
Gadreel Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying blue hair a little too much giving a sharp blue color. Her silver unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with her god.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Keyleth Berevan, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. With wild black hair. She has a dull look in her brown eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with finding treasure.
History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has comitted a past crime that haunts her to this day; and she's looking for her big break
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Bullseye lantern.
Roger Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his violet robe and has his shield always slung over his shoulder. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Fisher business at a young age. His childhood dream was to be a Butcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Depressed, Antagonistic. Bonds: Job, Criminal record. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 260 gp. Coral (110 gp). 1 Masterwork Common Ranged Weapon.
Zaffrab Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and carries falchions. He wears a feathered hat to hide his balding. His fierce green eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is a Hag in disguise. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Optimist. Bonds: Military, Adventurer, Has a crush. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 cp.
Flame Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy pastel pantaloons and a yellow scarf. She keeps her cinnamon fur in a pixie cut. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with a lost civilization.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To unite with her sister; and she's looking for her big break
Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Matilda Fawcett, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her skin is fair and her fingers are delicate and long. Her auburn hair is kept up in a ponytail inside a feathered hat. Her eyes are amber.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with vampirism at a very young age, Matilda has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and she seems to be bored by most things
Ideals: Entrepeneur. Flaws: Shy, Disease, Mundane. Bonds: Slave, Family. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Pogranix Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her crest is blue and curly. Her red unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Pogranix was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Scribe.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Disease, Impulsive, Antagonistic. Bonds: Job. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
