Mialee Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her bow. Her white hair, when down, is lengthy. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Mialee is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Shipwright, and she later adopted a second daughter.
Motivation: To reunite with her absent father; and wants to raise her children well
Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His gray fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a scribe and was forced into it by his family
Bonds: Attractive, Poor, Family, Slave, Enemies. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. 1 Banded mail.
Paela TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her silver hair is kept up in a ponytail inside a broad hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was born into a rich family. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. By chance she met her brother recently and the two have been together since.
Motivation: Money/treasure.
Ideals: Justice, Artistic. Flaws: Insane. Bonds: Rich, Family. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amethyst (70 gp).
Burto Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of his god around his neck, and a longbow on his belt. He wears his red hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Burto will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Extrovert. Flaws: Secretive, Disease, Insomniac. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Callybon Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is blonde and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: The child of a Sculptor, who enjoyed hunting, Callybon was taken on many hunting expeditions. Callybon liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Waywocket Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. Her white hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Waywocket and her spouse have recently divorced.
Motivation: She is greedy.
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor, Poor. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Heavy steel shield.
Zanna Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in earthy colors with a blue and yellow handkerchief worn on her right side. Her white hair, when down, is lengthy. Her ears are large.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Zanna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Immigrant, Nature. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Sekhmet Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears tight fighting clothing, which leaves very little to the imagination. Her right leg appears badly burned and disfigured. She keeps her purple hair in a pixie cut. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Orc
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Freshwater pearl (10 gp). 2 Tanglefoot bags. 2 Holy water. 1 Everburning torch.
Baggi Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her silver hair is well kept. Her eyes are a pleasant amber.
Personality: Baggi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Hunter, but she was a colossal failure. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Tiefling compassion; and wants to open a new tavern
Ideals: Extrovert. Flaws: Racist. Bonds: Has a crush, Poor, Job. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!