Faran Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Servant. His white hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He became a Servant soon after.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Lone Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large pastel jacket. Her black fur is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious, Enemies. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Sethrekar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his black crest in a flapper bob. His red eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Masseuse.
Motivation: To pay off his debts; and a deep hatred of illithids
Flaws: Addict. Bonds: Enemies, Mentor, Job, Debt. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Dorn Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear white tank tops with green pants and is in decent physical shape. His tied-back hair is brown. His blue eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Dorn studied abroad. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Logical, Gifted. Flaws: Racist, Insomniac. Bonds: Adventurer. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Makaria Rise, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her brown hair is lengthy. Her white eyes are passionate and lively.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Makaria was born the youngest of three triplets. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the south, certain she would find work there.
Motivation: To protect her home; and regain custody of her daughter
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant, Guardian. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 3)
Armor Class 6
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 3 (-4) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Greeba Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a black coat. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Mercenary business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 290 gp.
Medrash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver crest is long and unkept. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 3 years old his parents immigrated from the east. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Family. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. 4 Thunderstones.
Darrow Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His silver hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Locksmith. He also hits on women, regardless of circumstances.
History: Born in the east to a Locksmith, Darrow learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc
Flaws: Addict. Bonds: Attractive, Job, Has a crush, Debt. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Red-brown spinel (80 gp).
Arannis Othronus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His hair is black, silky, and of moderate length. His brown unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Arannis hails from a village terrorized by goblins. Cursed with lycanthropy at a very young age, Arannis has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: He wants revenge against goblins; and revenge
Ideals: Joker, Optimist. Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Brass mug with jade inlays (300 gp).
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