Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his long lavender fur kept up in a rat tail. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Persistence, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Bolhild Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with red socks and a vest with buckled shoes, and carries maces. She has no hair. She has gray eyes and a brown hat with a red feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is content
Ideals: Fighting, Professionalism. Flaws: Ugly, Greedy, Mundane. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Zircon (30 gp). Zircon (30 gp).
Maynild Gracey, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. She wears her silver hair down. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Barkeep business at a young age. She worked as a nervous Barkeep and found it very stressful. She has since lost track of the people in her past.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Job, Family. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3100 sp.
Caeldrim Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He wears his chestnut hair up. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Rich. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Golden pearl (120 gp). 1 Banded mail.
Makaria Vice, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears an entirely green suit with white socks and a vest with buckled shoes. She wears a feathered hat to cover her moderate length blue hair. Her skin is flawless and her red eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Makaria was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 3 Antitoxin.
Chem Fright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Doctor uniform. His red hair is heavily combed to the right. He is baby faced.
Personality: He has always had a great fascination with Halfling culture. He takes great joy in being the best Doctor in town.
History: He got into the Doctor business at a young age. His childhood dream was to be a Dilettante, but he was a colossal failure. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Many illithids want him driven away; and revenge
Flaws: Racist. Bonds: Job, Immigrant, Enemies. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
Tenena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue wide-brimmed hat and blue clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her long chestnut hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is wracked by social anxiety; and wants to open a new tavern
Ideals: Optimist. Flaws: Mundane, Fearful. Bonds: Job, Mentor. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp.
Ovak Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her brown hair is kept up in a ponytail inside a top hat. She has gray eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and she wants revenge against gnolls
Ideals: Disciplined, Fighting. Flaws: Impulsive, PTSD. Bonds: Enemies. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 260 gp. 1 Masterwork Light steel shield.
Veloptima Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing colorful clothing, dressed as a Dyer. Her deerstalker hat is riddled with cuts and holes. Her eyes are violet and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Priest father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Meet up once more with her childhood friend; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!