Left-Handed Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her yellow fur in a pixie cut. Her eyes are amber and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Left-Handed grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Meet up once more with her childhood friend.
Ideals: Opinionated. Bonds: Attractive, Enemies, Adventurer. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp. Iolite (70 gp). Brown-green garnet (40 gp). Blue quartz (15 gp).
Hecat Creed, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. She keeps her long chestnut hair kept up in a rat tail. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the west, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. After a long history of fighting, Hecat and her spouse have recently divorced.
Motivation: To be a Servant again; and to share knowledge with the world
Ideals: Logical. Flaws: Greedy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Tourmaline (40 gp). Pink pearl (40 gp). Fire opal (500 gp). 1 Masterwork Common Ranged Weapon.
Georgina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bristling with hidden weapons, mostly kukris and greatswords. She wears a colorful flower in her white hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She got into the Apothecary business at a young age. Her childhood dream was to be a Merchant, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is unsatisfied with her job.
Ideals: Entrepeneur. Bonds: Criminal record, Attractive, Job, Family. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gorga Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her moppish black hair is in a traditional bowl cut. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village she learned the ways of the warrior from her father. Gorga was born on a far northern plains where she grew up under the tutelage of her father, an expert Engraver. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. Alexandrite (300 gp).
Trey Soames, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. He worked as a nervous Miller and found it very stressful. He now owns his own business.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Ella Middleton, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Her brown hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is business-like. She takes instructions and follows them to the letter. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Adventurer, Military. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. Peridot (30 gp).
Harbek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and is wearing the road beaten gear of a warrior. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Harbek was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Hedonist, Forgetful. Bonds: Attractive, Family, Job. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. 1 Darkwood Shield.
Blossom Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She dresses like a well dressed Navigator does, and her gloved hand is found clutching a quarterstaff. She wears a top hat to hide her balding. She wears large thick round spectacles.
Personality: This woman loves writing and to teach people writing more than just about anything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born into a rich family. She has had some formal writing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.
Motivation: Expand her business.
Ideals: Artistic, Justice. Bonds: Job, Criminal record, Rich. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. 1 Masterwork studded leather.
Balam Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears just a green suit. He keeps his purple hair in a flapper bob. He has gleaming, smiling black eyes.
Personality: Calm and collected, he is a well trained Barber. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Balam studied abroad. He helped his father out around the business and became quite the natural. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety; and to be a adventurer again
Ideals: Logical, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
