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NPC Generator

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Advanced [show]


Imsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a simple white robe with brown stripes complete with hood. His long silver hair reaches down to his waist. His eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. Imsh was born on a far northern forest where he grew up under the tutelage of his mother, an expert Tailor. He left for the north, certain he would find work there.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Justice. Flaws: Insomniac. Bonds: Military, Immigrant, Enemies. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Imsh Windsor, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 15 (+2)16 (+3)
Skills History +0, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Anthony Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow wide-brimmed hat and yellow clothes. His skin is fair and his fingers are delicate and long. He has done his best to style his brown hair to look like a famous performer. He has amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Family. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Anthony Conway, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Oppah Beren, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she is content

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oppah Beren, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Kildrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears a top hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a mountains tribe. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Nature, Adventurer, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Kildrak Helcral, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Fragrant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her orange fur is long and unkept. Her hazel unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Fragrant has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Hedonist. Bonds: Has a crush. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Fragrant Candle, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Margery Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her nunchaku always slung over her shoulder, and carries nunchakus. Her hair is always cut to a buzz. She has several tiny ruby earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Sculptor, who enjoyed hunting, Margery was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Margery Caphaxath, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Doudra Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a violet scarf. She carries a battered sword and tarnished sai as well. She has moderate length white crest. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.

History: She was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Professionalism. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Doudra Umbyrphrael, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 17 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (9 gp). Coral (90 gp). 1 Half-Plate.


Social Check DCs


Mialee Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear tan clothing when she does not wear armor. Her brown hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is mildly Elf supremacist, though she does not identify as such. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Athletic, Impeccable. Flaws: Racist. Bonds: Criminal record, Immigrant, Family. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Mialee Wasanthi, Female Elf Sorcerer 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 5 (-3)15 (+2) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Mormo Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He has silver hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Stableman, who enjoyed hunting, Mormo was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mormo Revulsion, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. Azurite (15 gp).


Social Check DCs

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