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NPC Generator

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Advanced [show]


Tagga Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'4" and is dressed in an above average manner. Her left hand appears badly burned and disfigured. Her blonde hair is cut jaggedly and amateurishly. Her eyes are a pleasant hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Tagga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Military, Nature. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Tagga Yardley, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Violet garnet (300 gp).


Social Check DCs


Sapply Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is black and curly. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Joker, Gifted. Bonds: Religious. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Sapply Musgraben, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries bastard swords. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Sellsword profession.

History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He has drifted from career to career and currently works as a Shepherd.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Morkral Bloodkith, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)6 (-2) 11 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Silent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His red fur is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Silent was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silent took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has never given up on his poetry dream.

Motivation: Further expansion of business; and to be a dyer again

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Silent Of Wine, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1900 sp. Jade (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized blue coat, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She plays an instrument quite well.

History: Vadania was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her sister's freedom.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Vadania Sylvaranth, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Thiala Floshem, Female Elf [Permalink]

Personal [hide]

Description: This northern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Thiala Floshem, Female Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1600 sp. 1 Holy water. 1 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Eggren Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered violet stockings. She keeps her red crest in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eggren took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Nature. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Eggren Gygazzylyshrift, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 pp. 1 Silk rope.


Social Check DCs


Vanuath O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely violet suit with white socks and a vest with buckled shoes. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Painter business at a young age. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Vanuath O'Leary, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Silgre Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time, and carries kukris. Her golden hair is cut short. She has amber eyes and a white hat with a yellow feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Fighting, Justice. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Silgre Hackney, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Lapis lazuli (13 gp).


Social Check DCs

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