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NPC Generator

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Advanced [show]


Zog Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His right hand appears badly burned and disfigured. He wears his black hair down. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Mason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Zog was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Rich, Job, Family, Attractive. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Zog Jacobs, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Joker. Bonds: Rich, Nature, Family. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Hugh Hartford, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 4 (-3)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Alexandrite (300 gp).


Social Check DCs


Ralf Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large violet jacket. He has blonde hair. His fierce green eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Slave Trader, who enjoyed hunting, Ralf was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Ralf Hanali, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Dalgal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His chestnut hair and beard is wavy and long. His brown eyes dart from person to person.

Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Dalgal grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dalgal took refuge in the large cave and found the beat up bow and armor he uses now. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Dalgal Rakankrak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp.


Social Check DCs


Gesrethe Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this woman is typically in her Map Maker uniform. She has styled her green crest well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Gesrethe lived on a farm with her father, near the main road leading to a nearby town. Gesrethe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and an old rival family wants her found

Ideals: Fighting. Bonds: Job, Criminal record, Family, Nature. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Gesrethe Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Pyntle Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As long as the job gets done she does not care how it got done.

History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Professionalism, Entrepeneur. Bonds: Nature, Guardian. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Pyntle Humplebumple, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Amnon Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green shirt with thin white vertical stripes and pastel pants. He wears his silver hair down. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he wants to get laid

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Amnon Subtlety, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Tagga Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'3" and dresses like a well dressed Assassin does. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are violet and beady.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. She worked as a nervous Assassin and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.

Flaws: Ugly, Lazy, Disease. Bonds: Job, Nature. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Tagga Darby, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Windy On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a hunchback. Her orange fur is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has a crush on the local bellfounder

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Windy On the Mountaintop, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs

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