Jarsali Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the south, but her parents moved at a very young age to the north. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Diesa Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her skin is fair and her fingers are delicate and long. She keeps her silver hair in a flapper bob. Her green eyes are passionate and lively.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Diesa was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is a bit of a kleptomaniac; and she has passion for adventuring and risk
Ideals: Persistence. Bonds: Adventurer, Attractive, Criminal record. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear grey clothing when he does not wear armor. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. Nalral was born on a far southern plains where he grew up under the tutelage of his father, an expert Armorer. He left for the south, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Insomniac, Addict, Insane, Disease. Bonds: Immigrant, Criminal record. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp.
Whurbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His long white hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: He got into the Banker business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Banker. He's since become an addict/alcoholic.
Motivation: To end his boredom; and further expansion of business
Ideals: Logical. Flaws: Antagonistic, Addict, Mundane. Bonds: Job. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp.
Horhog Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Stylist, but he was a colossal failure. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He wants to get laid; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Star rose quartz (20 gp).
Silent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Marshal. His black fur is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born at the edge of vast island. He has had some formal poetry training, and achieved minor success. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Addict. Bonds: Job, Attractive, Nature. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Chaedi Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. She keeps her white hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Unemployed in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Unemployed job and began her own company from there.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Slave. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Euphemia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky white painted plate armor. Her white hair is well kept. Her fierce green eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with her god.
History: She got into the Sellsword business at a young age. Euphemia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Sellsword.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Skamos Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear black tank tops with white pants. His brown hair is greasy and uncared for. His fierce white eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Skamos hails from a village terrorized by giants. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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