Aramil Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Optimist, Logical, Impeccable. Flaws: Insomniac. Bonds: Poor. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Therai Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has styled his purple hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: Gifted from a young age, Therai studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Therai and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp. 1 Good lock.
Jaxi Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. She has moderate length brass crest. Her red eyes dart from person to person.
Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Banded mail.
Korfel Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. He carries with him a set of axes on his belt, each one with a topaz on the hilt. His hair is golden and curly. He has several tiny topaz earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: The child of a Dilettante, who enjoyed hunting, Korfel was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Sarah Coombs, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her falchion. She has wavy auburn hair. Her violet unseeing eyes seem to look past you.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 1 Banded mail.
Cumpen Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her black hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants a kiss; and she's attracted to the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp.
Gerard Pickering, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His blonde hair is cut short. His eyes are a pleasant brown.
Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 gp.
Emeny Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her golden hair in a pixie cut. She has a dull look in her green eyes.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Emeny was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Job, Military. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Nissa Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her hair is golden and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born several months after her mother was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Family, Military. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
