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NPC Generator

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Advanced [show]


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel costume with the symbols of the sun god on her torso. Her white fur is slicked back into a classic pompadour. She wears an eyepatch.

Personality: Three is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of a Barkeep, who enjoyed hunting, Three was taken on many hunting expeditions. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Depressed, Shy, Fearful. Bonds: Nature. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Three In Woods, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 600 sp.


Social Check DCs


Shax Pain, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her blue hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Shax was left her mother's suit of armor and trained in its use and care. She was granted necromantic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Artistic. Bonds: Religious, Military. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Shax Pain, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Pelt Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. She has styled her red fur well, parting it to the right. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. Through the years after Pelt was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Pelt's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Athletic, Philantrophist, Pacifist. Flaws: Antagonistic, Disease. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Pelt Thunder, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 5000 cp. 1 Magnifying glass.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her golden hair up. Her eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sannl was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Loderr, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 12 (+1)5 (-3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His white hair is slicked back into a classic pompadour. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Stylist

Voice: American accent

Attributes [hide]

Sapply Waggletop, Male Gnome Sorcerer 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 20 (+5)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 6000 cp.


Social Check DCs


Nadarr Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. He keeps his green crest in a pixie cut. His red eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Mortician, Nadarr learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Nadarr Vangdondalor, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp. Pink pearl (100 gp). White pearl (100 gp). Rich purple corundum (500 gp). 1 Average lock.


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She keeps her orange fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered north to less war torn lands. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Mentor, Criminal record. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp.


Social Check DCs


Manea Deft, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She dresses in green turtlenecks beneath a tan coat with pastel slacks. She has a hunchback. Her white hair is lengthy. She has white eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Manea was born in the north. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she's attracted to the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, In love. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Manea Deft, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Pog Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting blue shirt and pants. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Pog Cobblelob, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs

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