Warryn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He wears his auburn hair down. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Warryn grew up listening to his mother's many stories. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Attractive, Adventurer, Guardian. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
Spring Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright brown dresses and hats. Her red fur is greasy and uncared for. Her thin eyebrows rest above her beady yellow eyes.
Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born a particularly ugly child, much to the horror of her parents. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 7000 cp. 1 Antitoxin.
Avice Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and has a large yellow mantle and cape that has been intricately interwoven into her tan robe. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her gray unseeing eyes seem to look past you.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Avice grew up listening to her mother's many stories. A gifted student she started as a Beggar, but she got bored and became a Sellsword. She has set out to sabotage the competition.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
Adran Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears blue leather gloves, a blue jacket, and tight pants. He has styled his silver hair well, parting it to the right. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Adran was raised in a hard working conservative environment. Through the years after Adran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adran's mother didn't care for him much, and the feeling was mutual. He has worked as a Shepherd like his mother before him.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp.
Perra Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her right hand. She keeps her green crest in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the east, but her parents moved at a very young age to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Shy. Bonds: Rich, In love, Attractive, Immigrant. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 270 gp. Smoky quartz (60 gp). Brown-green garnet (60 gp). Coral (60 gp).
Bethrynna Firahel, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is renowned for her bright blue dresses and hats. She is tall, broad shouldered and powerfully built. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She takes great joy in being the best Dyer in town.
History: Bethrynna hails from a village terrorized by gnolls. Her first spouse was a Servant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To reunite with her old friends; and her spouse's relatives view her with great suspicion
Flaws: Hedonist. Bonds: Job, Enemies, Family, Adventurer. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Einkil Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His red hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. Einkil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Einkil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Professionalism, Opinionated. Flaws: Mundane. Bonds: Criminal record. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (60 gp).
Uthemar Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He is bald on top and has large red tufts of hair around his ears. His eyes are a pleasant amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Ghaliver Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized red coat. With bright golden hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Ghaliver studied abroad. After coming to the age of reason, Ghaliver took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: Wants to work out more often; and to settle down with his crush
Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
