Lance Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He is well dressed, constantly wearing a yellow suit, grey shirt, and red tie, and his gloved hand is found clutching a scythe. His white hair is cut short. His hazel eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Brown-green garnet (40 gp).
Aura Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. Her yellow fur is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 20000 cp.
Prosperine Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair, while still mostly dark red, has prominent grey streaks. She has several tiny ruby earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Prosperine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Prosperine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Prosperine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Money/treasure; and she is greedy
Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Criminal record. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2000 cp. Chrysoberyl (50 gp). Emerald (700 gp). Red-brown spinel (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Sage does. His bronze crest is unkempt and raggedy. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Sage for hire.
Motivation: He is unsatisfied with his job; and to be a cartwright again
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Paelias Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His small hat is riddled with cuts and holes. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He believes the world needs to unite to get rid of illithids once and for all.
History: He got into the Bather business at a young age. Cursed with lycanthropy at a very young age, Paelias has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Ugly, Disease. Bonds: Has a crush, Enemies, Job. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Anthony Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His eyes, though not visible through his cowl, are green.
Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is a Deep Scion in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants to get laid; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Ahlyssa Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with pastel socks and a vest with buckled shoes. Her long chestnut hair reaches down to her waist. Her fierce brown eyes like to dwell on things.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Ahlyssa was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Ahlyssa was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ahlyssa's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She would like to get married and retire; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Religious, Poor, Adventurer, Has a crush. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 4 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Shamash Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Stylist uniform. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His rusty crest is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer, Rich. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Diggory Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy auburn hair. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast desert. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Rock crystal (80 gp).
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