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NPC Generator

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Advanced [show]


Maegan Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears silk and lounges about seductively. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has all her life been fascinated with poetry.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal poetry training, and achieved minor success. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Artistic. Bonds: Attractive, Job, Poor. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Maegan Fastfoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Trail In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His fur is orange and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Trail In Shadow, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. Peridot (30 gp).


Social Check DCs


Agatha Chatham, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is an epitome of beauty. She keeps her blonde hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Opinionated, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Agatha Chatham, Female Human Sorcerer 3
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Knight does. He sports a flattop fur cut. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.

History: Born to a Dilettante, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He became a Knight soon after.

Motivation: Further expansion of business.

Flaws: Terse, Racist. Bonds: Job, Attractive, Poor. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Three Of Ivory, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1200 sp.


Social Check DCs


Margery Hampton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown armored body suit, with a simple black line shooting up and back down. She wears a feathered hat to cover her moderate length brown hair. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: Born to a Layabout, her father struggled to pay the bills. Through the years after Margery was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Margery's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Poor. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Margery Hampton, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: White pearl (40 gp).


Social Check DCs


Nurkara Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. She has gleaming, smiling amber eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal poetry training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Nurkara Holderhek, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His auburn hair and beard is wavy and long. His gray eyes peer out from beneath his Stetson white hat.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. A true patriot, Dondon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dondon hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Dondon began to lead the lost caravan. He then took over the family business and is one of the better Priest for hire.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Military, Enemies, Family. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Dondon Goodearth, Male Halfling Sorcerer 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He keeps his long red crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. Through the years after Shamash was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shamash's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Expand his business; and to reunite with his absent father

Flaws: Antagonistic, Selfish. Bonds: Nature, Family, Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Shamash Bhenkumbyrznaax, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 6 (-2)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20000 cp. 4 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan small hat and tan clothes. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Naill Qualanthri, Male Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs

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