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NPC Generator

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Advanced [show]


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. She has orange fur. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the south. Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Poor. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Sun Blossom, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Lamlis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Tailor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Job, In love, Religious. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Lamlis Ethanasath, Male Elf Sorcerer 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp.


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. She keeps her brown hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Jarana's first love is herself. Her second love is also herself. She takes great joy in being the best Priest in town.

History: Jarana was raised in a hard working conservative environment. Through the years after Jarana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jarana's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Priest.

Motivation: A strong sense of loyalty to Elven people; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Jarana Battlehammer, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 2 Alchemist’s fire.


Social Check DCs


Solomon Harley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries lances. His hair is cut close to his head. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Solomon Harley, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Saphara Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blue crest. She wears a green cloak and cross-gartered red stockings. She has a hunchback. Her crest is blue and curly. Her eyes are red.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her job bores her to no end. She has decided to make it more interesting.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Saphara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Saphara. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Saphara Pyraxtallinost, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 sp.


Social Check DCs


Zedaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue crest is still thick. His eyes are red and beady.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Rich. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zedaar Imbixtellrhyst, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Millicent Mitchell, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a grey cloak and cross-gartered green stockings. Her blonde hair has been sun bleached extensively. Her eyes are likewise brown.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Knight, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She has a crush on the local Knight; and wants her loneliness to end

Flaws: Shy, Secretive. Bonds: Poor, Immigrant, Has a crush. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Millicent Mitchell, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 10 (+0)18 (+4)
Skills Arcana +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Zircon (70 gp).


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly greatswords and nunchakus. He has wavy silver hair. He has several tiny opal earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zaffrab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zaffrab. After months of barely getting by, Zaffrab managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Zaffrab Wildwander, Male Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs


Damakos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears just a green suit. His right hand appears badly burned and disfigured. His silver hair is thinning but still full. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and to pay off his debts

Flaws: Addict. Bonds: Family, Nature, Debt. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Damakos Divinity, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills Arcana +6, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs

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