Cloud Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a brown poncho over her likewise colored trousers and shirt. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.
History: Sold as a small child to a slaver, Cloud was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants her loneliness to end; and to share knowledge with the world
Ideals: Opinionated, Persistence, Logical. Bonds: Poor, Mentor. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Enna Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has no hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.
History: Enna was born in the north. At a young age she loved to build and create. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Red garnet (160 gp). 1 Banded mail.
Riardon Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
Biri Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. Her bronze crest is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Biri reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (110 gp).
Percival Stratford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to hide his balding. He has a dull look in his violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down.
Ideals: Professionalism. Flaws: Mundane, Racist. Bonds: Attractive, Slave, Rich. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Half-Plate.
Krimmon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered brown stockings. With a patchy golden beard and wild golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Krimmon was born on a far western plains where he grew up under the tutelage of his father, an expert Performer. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end.
Ideals: Athletic. Flaws: Addict. Bonds: Has a crush, Slave, Immigrant. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Thodris Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey costume with the symbols of strength on her torso. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has shaved her head bald. Her fierce green eyes like to dwell on things.
Personality: Thodris wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.
Motivation: To find somewhere to settle down.
Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Server
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Gardain Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny ruby earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gardain hails from a village terrorized by dire rats. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well.
Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Pog Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and wears bulky blue painted plate armor. His right hand appears badly burned and disfigured. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
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