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NPC Generator

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Advanced [show]


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Orsik Dankil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 13 (+1)4 (-3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 sp.


Social Check DCs


Adelaide Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. Her red hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered east to less war torn lands. Some 5 years later her spouse died after the birth of her son. Heartbroken, Adelaide never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To reunite with her absent mother; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Secretive, PTSD. Bonds: In love. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Adelaide Larson, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp.


Social Check DCs


Skamos Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. This red eyed easterner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Criminal record, Adventurer, Religious. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Skamos Agility, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp.


Social Check DCs


Helja Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is silver. Her eyes are brown and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of a Guard, who enjoyed hunting, Helja was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Bonds: Religious, Attractive, Nature, Poor. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Helja Fallack, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)8 (-1) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Anverth Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane, Shy. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Lingenhall, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Moonstone (30 gp).


Social Check DCs


Norûk Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is thinning but still full. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and to clean up the streets

Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Adventurer, Guardian. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Norûk Deighton, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 10 (+0)3 (-4)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Brown-green garnet (70 gp).


Social Check DCs


Cairn Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Athletic, Optimist, Philantrophist. Flaws: Insomniac. Bonds: Criminal record. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Cairn Conviction, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)11 (+0) 12 (+1)20 (+5)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp. Onyx (50 gp). Amethyst (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of strength around his neck, and a halberd on his belt. His hair is silver and very short. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Poor. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Gerbo Leffery, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)17 (+3) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -3 / 1d4-5, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Ûshbaka Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister, and he perpetually has his whip ready. His brown hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: Ûshbaka speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ûshbaka was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ûshbaka decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Criminal record, Slave. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Ûshbaka Winchester, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 14 (+2)5 (-3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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