Phann Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a shortbow on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She keeps her long auburn hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Phann studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Religious. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 6 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Shamash Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has done his best to style his rusty crest to look like a famous performer. His red eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Immigrant, Criminal record, Enemies. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 5 (-3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Banded mail. 1 Breastplate.
Ombul Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a white and blue handkerchief worn on his left side. He wears a small hat to cover his moderate length blonde hair. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a orcs raid, leaving Ombul alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against orcs; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy, Antagonistic. Bonds: Enemies. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 cp.
Gildmak Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Navigator. He is obsessed with a lost civilization.
History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Barrister, but he got bored and became a Navigator. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Job, Adventurer, Family. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 230 gp.
Arjhan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has moderate length green crest. His half smiles and red eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arjhan took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He struck the Cartwright job and began his own company from there.
Motivation: Further expansion of business; and to be a unemployed again
Flaws: Disease. Bonds: Attractive, Job, Rich, Nature. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Pirithin Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.
History: Born in the south to a Adventurer, Pirithin learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Adventurer.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Edge Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He has styled his gray fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast desert. In his 14th year, his parents were killed by a brigands raid, leaving Edge alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Deep green spinel (80 gp). 1 Masterwork Common Ranged Weapon.
Arjhan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. His fierce gold eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his father.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Slave, Criminal record. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Theirastra Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a blue vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her moppish chestnut hair is in a traditional bowl cut. Her thin eyebrows rest above her beady gray eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Theirastra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theirastra. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Tabaxi compassion; and she is a bit of a kleptomaniac
Flaws: Ugly, Racist. Bonds: Criminal record, Poor, Adventurer. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
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