Fallthra Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.
Personality: Fallthra is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Debt, Job. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Ar-Gul Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a long black beard with little hanging trinkets. His brown eyes peer out from beneath his top black hat.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south, but his parents moved at a very young age to the west. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire
Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Adventurer, Immigrant, Has a crush. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp. Jade (140 gp).
Calcitro Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Flaws: Insane. Bonds: Family, Religious, Enemies. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 270 gp.
Jelenneth Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is smooth and relatively long. She has a dull look in her violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Flaws: Insomniac, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Banded agate (7 gp).
Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a brown suit. His hair, while still mostly silver, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.
History: He got into the Performer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Religious, Job. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Golden pearl (50 gp).
Gorbundus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He wears his brass crest down. His fierce red eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying sister.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Immigrant, Rich. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Drusilia Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is lengthy and is close to two feet long. Her brown eyes dart from person to person.
Personality: Drusilia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Baker, Drusilia learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Baker for the past few years.
Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and sabotage a competitor
Ideals: Artistic, Logical. Bonds: Job. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Ekk Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is lengthy and is close to two feet long. She has amber eyes and a black hat with a grey feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: When she was but 6 years old her parents immigrated from the north. Ekk liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Mayor, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Family, Immigrant, Nature. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 2 (-4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 400 gp. 6 Acid flasks. 1 Thunderstones.
Right-Handed On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His long brown fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.
History: He is a Succubi in disguise. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Shy, Racist. Bonds: Attractive, Military, Adventurer. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
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Their contribution stands as a beacon of hope for all adventurers!
