Maegan Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman is generally well dressed albeit a few years behind the times. She wears a feathered hat to cover her moderate length red hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Fisher who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a Hunter, her father struggled to pay the bills. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Wishes to resurrect an old love.
Bonds: Attractive, Has a crush, In love, Poor, Adventurer. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Watson Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Zaffrab Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His tied-back hair is golden. His gray unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Justice. Flaws: Disease. Bonds: In love, Immigrant. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Bertram Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an entirely white suit with red socks and a vest with buckled shoes. His tied-back hair is black. His violet eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He believes the world needs to unite to get rid of brigands once and for all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and revenge
Ideals: Artistic. Flaws: Fearful, Addict. Bonds: Enemies, Adventurer. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Lia Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She wears a colorful flower in her white hair. Her eyes are violet.
Personality: Aggressive, abrasive, and angry, Lia embodies much of what other species detest in the Half-Elves. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Lia hails from a village terrorized by brigands. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She has achieved small success as a Gardener.
Motivation: Many brigands want her driven away; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Rock crystal (30 gp). 1 Banded mail.
Valafar Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears a colorful flower in his blue hair. His white eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Military, Adventurer. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Gesrethe Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light green in addition to tight pants. She sports a flattop crest cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Farmer and found it very stressful. She has worked as a Farmer like her father before her.
Motivation: She seems to be bored by most things; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Hedonist, Mundane, Fearful. Bonds: Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Egelina Kelsey, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears professional attire. Her black hair is braided into rings. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs
Flaws: Addict, Insomniac, Forgetful. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp.
Cloak Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her yellow fur is heavily combed to the right. She has green eyes.
Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Shy. Bonds: Family, Military, Rich, Adventurer. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
