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NPC Generator

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Advanced [show]


Theodoric Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His brown hair is cut short. His green unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Religious. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Fidget, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in a clean white cloak covering his clean studded leather. His red hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He then took over the family business and is one of the better Sculptor for hire.

Motivation: Revenge; and sabotage a competitor

Ideals: Joker. Bonds: Job, Family, Adventurer, Enemies. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Ozyman Greenbottle, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. Cloth of gold vestments (90 gp).


Social Check DCs


Immeral Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Immeral studied abroad. After coming to the age of reason, Immeral took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Optimist, Justice, Gifted, Impeccable. Bonds: Family. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Immeral Xistsrith, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


River Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a brown suit. His yellow fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: A powerful slaver made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

River Peak, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp.


Social Check DCs


Five In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her brown fur in a flapper bob. Her thin eyebrows rest above her beady amber eyes.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Five took refuge in the old dungeon and found the beat up falchion and armor she uses now. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She loathes her own lifestyle; and she is greedy

Flaws: Ugly, Hedonist, Secretive, Depressed. Bonds: Rich, Nature. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Five In the Wind, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4 Alchemist’s fire.


Social Check DCs


Tervaround Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western woman wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is smooth and relatively long. She has violet eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Butcher profession.

History: She comes from a rich western family. Tervaround was born on a far western forest where she grew up under the tutelage of her mother, an expert Courier. She struck the Courier job and began her own company from there.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Tervaround Quillsharpener, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp.


Social Check DCs


Doudra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in green turtlenecks beneath a pastel coat with brown slacks. Her green crest is kept up in a ponytail inside a deerstalker hat. Her gold eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast plains. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Fearful, Greedy. Bonds: Nature. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Doudra Ebynichtomonis, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 260 gp.


Social Check DCs


Nora Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears a simple grey robe with yellow stripes complete with hood. She wears a feathered hat to cover her moderate length silver hair. Her blue eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She became a Jeweler soon after.

Motivation: Wants to open a new tavern; and to be a blacksmith again

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Nora Bigtoe, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Carnelian (80 gp).


Social Check DCs


Myathethil Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'10". She wears blue trousers with white and yellow striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a sai. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are gray and beady.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Nature, Military. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Myathethil Mellerelel, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs

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