Matilda Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, violet cloak. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Matilda studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She now spends her time doing works of charity.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Gifted, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Heian Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a violet feathered hat and violet clothes, and is pretty ugly. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Fletcher, who enjoyed hunting, Heian was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heian took refuge in the large cave and found the beat up whip and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. 1 Silver holy symbol.
Windy Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His fur is red and very short. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and his religion dominates his actions
Bonds: Attractive, Has a crush, Adventurer, Religious, Family. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 8000 cp.
Flame Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has yellow fur. He has hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a wizard, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. Tourmaline (160 gp).
Blendaeth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tattered old clothes. She has dyed her greying red crest a little too much giving a sharp red color. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Blendaeth grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she feels kind of lost in life
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'9" and is dressed in a clean red cloak covering her clean studded leather. Her left hand appears badly burned and disfigured. She wears her chestnut hair up in a very large beehive style do. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others.
Ideals: Justice. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Shifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His feathered hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Disease. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp.
Erky Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Erky has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Courier and was forced into it by his family.
Ideals: Justice, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bork Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered trident and tarnished glaive as well. He has a small bristly mustache and wavy white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
