Pyra Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She wears her blue hair down. Her face is scarred and worn.
Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Pyra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Dwarven compassion.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 370 gp. Jasper (20 gp). Black star sapphire (400 gp). 1 Masterwork Common Melee.
Ashgarn Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black wide-brimmed hat and black clothes. He keeps his brown hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and sabotage a competitor
Flaws: Depressed, Shy, Mundane. Bonds: Slave, Job. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Gnarsh Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He is bristling with hidden weapons, mostly greataxes and pickaxes. His silver hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Gnarsh will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is greedy
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Dariff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and white with streaks of silver, and is pulled back with small brown clips. Her half smiles and green eyes are beguiling and draw you in.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.
History: Dariff hails from a village terrorized by goblins. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and many goblins want her driven away
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Werydd Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. She has a long silver ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the north to a Seamstress, Werydd learned a great deal about her mother's area of expertise. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Job, Slave. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. Bloodstone (80 gp). Zircon (80 gp). Azurite (11 gp).
Ulfgar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast island. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Ugly, Insane. Bonds: Poor, Slave, Nature, Adventurer. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 19000 sp. 1 Minor magic item.
Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His cinnamon fur is heavily combed to the left. His eyes are green and beady.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Racist, Forgetful, Insane. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 130 gp.
Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a black and tan robe with the hood down. He has done his best to style his scarlet crest to look like a famous performer. His eyes are gold and he is always smoking a pipe.
Personality: Gorbundus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Poor, Immigrant, Mentor, In love. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ermina Clapham, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries lances. She wears a wide-brimmed hat to hide her balding. This hazel eyed northerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the north her family was never financially stable. Her martial abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Passionate, Gifted. Bonds: Family, Poor. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
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