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NPC Generator

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Advanced [show]


Pogranix Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. Her copper crest is greasy and uncared for. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a illithids raid, leaving Pogranix alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Enemies. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Pogranix Grrrmmballhyst, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. Deep green spinel (110 gp).


Social Check DCs


Flame Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her left hand. Her orange fur is slicked back into a classic pompadour. Her eyes are likewise yellow.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a great chef.

History: The child of a Bellfounder, who enjoyed hunting, Flame was taken on many hunting expeditions. After coming to the age of reason, Flame took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 6 years later her spouse died after the birth of her son. Heartbroken, Flame never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: In love, Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flame Moon, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her fur is brown, silky, and of moderate length. Her eyes are yellow and she is always smoking a pipe.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She plays an instrument quite well.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered music. Now she works as a music tutor during her time off.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic, Logical. Flaws: Racist. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Leaf Shoe, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. He has a dull look in his black eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Ahrim Enigma, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, brown, dusty cloak. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Mentor, Job. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Tim Bradford, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 10 pp.


Social Check DCs


Skak Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky white painted plate armor. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: Skak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Skak Wallace, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)5 (-3) 14 (+2)14 (+2)
Skills Arcana -1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Blue quartz (9 gp).


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. He wears his gold crest up. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Tailor soon after.

Motivation: He is not mentally stable, and does not behave rationally; and to be a merchant again

Flaws: Antagonistic, Insane. Bonds: Enemies, Immigrant, Job. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 9 (-1)19 (+4)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Oloric Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy brown pantaloons and a white scarf. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Barkeep, Oloric learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Sculptor again.

Flaws: Insane, Secretive. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Oloric Orcfoe, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Golm Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Golm Spalding, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs

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