Eggren Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her rusty crest is drawn into a tight pony tail with a dagger scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Eggren will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often; and retire the richest woman in the south
Ideals: Extrovert, Joker, Athletic, Entrepeneur. Flaws: Mundane. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Pink pearl (40 gp).
Drogo Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has a long red beard with little hanging trinkets. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Raam Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears light armors faded through time and improper care. His top hat is riddled with cuts and holes. His eyes are white and beady.
Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Ugly, Shy. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. Rock crystal (60 gp). Red spinel (120 gp). Carnelian (60 gp).
Gynk Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'9" and likes to wear ponchos typically of a light white in addition to tight pants. Her red hair is knotted and matted. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk
Flaws: Addict, Ugly, Insane, Depressed. Bonds: Guardian, Adventurer. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 4 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 cp.
Whurdred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with wide-brimmed hat. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are a pleasant green.
Personality: Whurdred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Ruler, who enjoyed hunting, Whurdred was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Whurdred took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Extrovert, Fighting. Bonds: Slave, Nature. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His brown hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp.
Olrok Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. He has gleaming, smiling violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To pay off his debts; and to share knowledge with the world
Ideals: Joker, Entrepeneur, Logical. Bonds: Attractive, Nature, Debt. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. Golden pearl (60 gp).
Trag Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large white jacket. His auburn hair is cut short. His amber unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born at the edge of vast desert. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent father.
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Poor, Nature, Family. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 6 (-2) | 7 (-2) | 2 (-4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Carnelian (80 gp).
Zepar Revile, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Slave Trader uniform. His purple hair is lengthy and is close to two feet long. His eyes are a pleasant black.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant, In love. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!