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NPC Generator

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Advanced [show]


Artin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her red hair is still thick. Her eyes, though not visible through her cowl, are violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Artin hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to her current location. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Enemies, Immigrant. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Artin Dankil, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)16 (+3) 12 (+1)10 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a tan suit, brown shirt, and red tie. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Nature, Rich. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 19 (+4)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 gp.


Social Check DCs


Tree In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. She keeps her long beige fur kept up in a rat tail. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Tree In the Morning, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Callie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Callie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Beggar, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and to reunite with her absent father

Bonds: Attractive, Enemies, Job, Poor, Family. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Callie Goodearth, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Mumpena Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her chestnut hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Mumpena was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mumpena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mumpena. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and she has decided she is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Mumpena Loofollue, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Pikar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears a tight fitting red shirt and pants, and his gloved hand is found clutching a rapier. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: To be a Shepherd again; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Pikar Kettlewhistle, Male Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Coral (130 gp).


Social Check DCs


Tûkâ Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His brown hair is lengthy. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Tûkâ was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Dwarven compassion; and many brigands want him driven away

Flaws: Racist. Bonds: Job, Poor, Enemies. Occupation: Farmer

Voice: French accent

Attributes [hide]

Tûkâ Enfield, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Draconic, Elven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. Obsidian (12 gp).


Social Check DCs


Phelaia Clever, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a green deerstalker hat and green clothes. Her red hair is lengthy. Her silver eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Phelaia Clever, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp. Jasper (40 gp). 1 Climber’s kit.


Social Check DCs


Seddit Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She dresses in black turtlenecks beneath a red coat with brown slacks. She has chestnut hair. She has gold eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She left for the north, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and she doesn't get along with people that don't share her tastes

Flaws: Sensitive, Secretive. Bonds: Attractive, Nature, Immigrant. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seddit Ideal, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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