Uzza Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a green poncho over her likewise colored trousers and shirt. She wears a feathered hat to hide her balding. Her ears are large.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: The child of a Laborer, who enjoyed hunting, Uzza was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants nothing more than to rejoin the army
Ideals: Persistence, Fighting. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Hoshû Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Doctor and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Chrysoberyl (140 gp). Chalcedony (20 gp). 1 Climber’s kit.
Ethereal Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He wears bulky brown painted plate armor. He has a hunchback. His red fur is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Kellen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His fierce green eyes like to dwell on things.
Personality: Kellen wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kellen was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Disciplined. Bonds: Poor, Military, Enemies. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Silver pearl (110 gp).
Nyx Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is greasy and uncared for. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is a Maurezhi in disguise. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world.
Flaws: Ugly, Addict, Impulsive. Bonds: Adventurer, Job. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Sun Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel shirt with thin grey vertical stripes and blue pants. Her fur is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She then took over the family business and is one of the better Glassblower for hire.
Motivation: A strong sense of loyalty to Human people; and to be a body guard again
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Tawna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a white vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her blonde hair in a flapper bob. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content.
Flaws: Ugly, Mundane, Disease. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Seraphina Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Seraphina studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp.
Galiena Marlowe, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered scythe and tarnished lance as well. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Galiena was raised in a hard working conservative environment. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has worked as a Performer like her father before her.
Motivation: Sabotage a competitor; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
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